Lead Unity Game Developer

Indium Software India
Bengaluru/Bangalore
Not disclosed
Work from OfficeWork from Office
Full TimeFull Time
Min. 5 yearsMin. 5 years

Job Description

Lead Unity Developer

Experience: 5+ Years Location: Hyderabad Role Type: Full-time / Lead Overview We are seeking a high-caliber Lead Unity Developer to drive the development of complex, large-scale production projects. This role requires a unique blend of technical mastery in Multiplayer (Photon Fusion) and AI Architecture. The ideal candidate is a problem-solver who can navigate legacy codebases with ease, mentor a team of developers, and implement scalable, high-performance systems for commercial games. Key Responsibilities • Technical Leadership: Lead and mentor a team of Unity developers, taking full ownership of technical delivery and code quality. • Multiplayer Architecture: Develop and optimize core multiplayer features using Photon Fusion 2.x, ensuring seamless client-server synchronization and robust networking logic. • AI Systems Design: Architect and implement scalable AI behaviors, including FSMs, Behavior Trees, and Utility-based systems for complex NPC/Enemy interactions. • Codebase Management: Quickly adapt to and extend existing/legacy codebases, identify technical debt and implement stable, long-term solutions. • Performance Optimization: Use the Unity Profiler and debugging tools to identify and resolve performance bottlenecks in gameplay, UI, and networking. Technical Requirements • 5+ years of professional experience with Unity Engine and advanced C#. • Expertise in Object-Oriented Programming (OOP), Design Patterns, and Event-driven architecture. • Deep understanding of ScriptableObjects, Prefabs, Coroutines, and Asynchronous workflows. • Hands-on experience with Photon Fusion 2.x. • Deep knowledge of RPCs, prediction, interpolation, lag compensation, matchmaking, and lobby systems. • Experience with backend APIs and cloud services (AWS, PlayFab, or Azure). • Implementation of Finite State Machines, Behavior Trees, and Navigation/Path finding (NavMesh). • Experience with aggro/threat systems, boss phase management, squad coordination, and enemy perception. • Experience creating custom automation tools to improve team efficiency. • Ability to trace complex issues across interconnected systems rather than applying temporary fixes. • Writing clean, maintainable fixes with minimal side effects on existing dependencies. • Experience debugging and shipping across Mobile, PC, or Cross-platform environments. Preferred Skills • Experience with Git version control and CI/CD pipelines. • Strong understanding of Mobile Optimization (memory management, draw calls, etc.). • Basic knowledge of Shader Graph or HLSL. • Proven ability to work under production constraints and meet commercial shipping deadlines. • Adaptability to contribute quickly to unfamiliar projects. • Strong architectural thinking with a focus on scalability and reusability. • Ability to communicate technical concepts clearly and guide a team effectively. • Ability to balance code quality with production deadlines.

Experience Level

Senior Level

Job role

Work location
Work locationBangalore North, India
Department
DepartmentMedia Production & Entertainment
Role / Category
Role / CategoryAnimation / Effects
Employment type
Employment typeFull Time
Shift
ShiftDay Shift

Job requirements

Experience
ExperienceMin. 5 years

About company

Name
NameIndium Software India
Job posted by Indium Software India

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